#ifndef DispatchHandler_h__
#define DispatchHandler_h__

#include "Common.h"
#include "JME_TcpSession.h"
#include "JME_Message.h"

USING_NAMESPACE_JMENGINE_GAME;

class DispatchHandler : 
	public MessageDispatcher
{
public:
	static void init();

private:
	static void requestLogin(int net, const google::protobuf::Message* params);
};
#endif // DispatchHandler_h__
